Guts, guns, mutants, pixelated boobs and plenty of toilet humor in the third installment of Duke Nukem series. An instant classic of its day and a retro gaming legend that still lives on. But is it only tits and bathrooms that made Duke3D an enjoyable game? I beg to disagree. Duke Nukem 3D is in my top 5 of my favorite first person shooters of all time.
Gameplay footage was recorded in EDuke32 with all enhancements turned off to bring it as close as possible to the original game. Check out this video to see what the polymer renderer and high resolution pack are capable of: http://www.youtube.com/watch?v=mQGDasWl6Eo
Mr. Nukem swapped his pink EGA tank-top for a red VGA one, got himself an Arnie-like voice, an assortment of weapons, soundblaster music & sound effects, an in-level save feature and plenty of cosmetic improvements. But can the second Duke Nukem installment withstand the test of time?
Cameras, robots, lasers, tons of pixel explosions and not a single bare breast in sight in the first game about everyone’s favorite ultimate alien ass kicker. Before 3D Realms was 3D Realms, before violence and controversy and before the black shades Duke Nukem was wholesome fun for the whole family.
Bikes, gangs, betrayal, asphalt and trouble in this amazing 1995 Tim Schafer masterpiece. A game with tons of charisma. An adventure game that coined the verb coin.
As I have mentioned before I play and record my games in DosBox, the most wonderful IBM PC MS-DOS emulator. It’s fast, very compatible and configurable in many ways. I love it. Now, most people use different front ends to run the games (like the great D-Fend Reloaded), I on the other hand want my experience to be complete, so I emulate a dos machine that I would be happy with. I’ve edited my dosbox.conf file to match my liking and now I rarely touch it (and occasional game can be more specific to the hardware and I actually have to go and change my configuration, but those times are few and far between). So I’ve decided to share with you my changes to the default config file. I’m going to leave out the parameters if I’ve never changed the default value. Ok, here goes:
Blast away deadly hordes of monsters on your way through a Haunted Mansion. Bloody gibs, frantic reloading and fast paced EGA action in this underrated gem from the early days of id Software.
One of the most known adventure gaming characters is a middle-aged balding traveling software salesman in a leisure suit. Yep. From Al Lowe comes an instant classic in this upgraded version with colorful graphics and great sound & music. Oh, and with a zipper icon in your interface. You know it’s gonna be good.
More polygons than gamers ever saw in their whole life up until that point, but still not quite enough of them, in this 1996 id Software’s creation, along with 3D BSPs, lightmaps and a whole bunch of low resolution brownish textures. Thousands of internet multiplayer servers and total conversions followed the release. Two official mission packs and three sequels later the game still lives on.
I apologize for the lack of updates. Here’s something to waste 8 minutes on – me talking random stuff. Updates are coming as soon as I sort a few things out.