DOOM, Modding, and Walking Simulators

Today I share a few things I’ve been thinking about recently. Let me take you through a brief summary of early DOOM modding history, and then tell you my stance on Walking Simulators.

Comment Pages

There are 2 Comments to "DOOM, Modding, and Walking Simulators"

  • Gamma Leak says:

    Did you make the little Monkey Island dialogue by hand or is there some kind of online (or offline) generator for that? That was pretty neat.

  • Anatoly says:

    I actually changed the game itself using several tools, a resource packer/unpacker, a script decompiler, and a script compiler.