Posts Tagged "adventure"

Quest for Glory I VGA demo

Here’s a short non-interactive demo of Sierra On-Line’s 1992 VGA remake of the first Quest for Glory game. Download the demo here: https://www.scummvm.org/demos/

Indiana Jones and the Fate of Atlantis demo

Here’s a pretty cool Indiana Jones and the Fate of Atlantis (Lucasarts, 1992) interactive demo. A choice of the part is somewhat surprising, as this is something that happens rather late in the game (Spoilers!). I’ve decided to stick with MT-32 music for this one. A slightly larger than the floppy demo in file size, […]

Impromptu Patreon stream

Decided to throw an unplanned stream for DOS Nostalgia patrons. Played a few random games. Thanks to everyone who stopped by despite Game Done Quick and The Golden Globes.   WARNING: Strong language throughout, ESPECIALLY when playing Zorro. Games in this stream: Croustibat, Zorro, Crow (Ворона), Tetris Classic, and Bart vs. Space Mutants. Croustibat fish […]

MS-DOS Games in 1991

Travel back in time with me to 25 years ago and enjoy this compilation of 82 DOS games from 1991. (P.S.: Stick around for the credits)  

The Art of The Colonel’s Bequest

Today I present to you time-lapses of background art from a Sierra On-Line classic The Colonel’s Bequest. Until the VGA era Sierra stored background art for their games in a vector format, which allows for it to be displayed step by step to essentially see how it was created by the artists. Please enjoy this […]

Hugo’s House of Horrors

Today I take a look at a shareware classic Hugo’s House of Horrors (Gray Design Associates, 1990). Chances are that if you had a computer in the early 90s, and access to a shareware collection, you’ve played this game. But was it actually any good? Let’s find out! Play Hugo’s House of Horrors: https://archive.org/details/HugosHouseOfHorrors Play […]

Alone in the Dark

France is known for many things, but videogames were never really a part of them. Strange because France produces a lot of games, but especially so because back in the days of the PC boom of the 80s and 90s a lot of beautiful & genre breaking games came out of France. Alone in the Dark was one of […]

Elvira non-interactive demo

Here’s a spooky rolling demo of Elvira (Horror Soft/Accolade, 1990) just in time for this Halloween season. Download the demo here: https://archive.org/details/ElviraMistressoftheDark_1020  

Hidden Games part 2

Between user submissions and some more research, I found enough hidden games to make another video. Let’s take a look at more classic and not so classic games with easter eggs. Art D’s Batch Adventures: https://archive.org/details/wcadvent

Maniac Mansion non-interactive demos

A rolling demos of DOS versions of Maniac Mansion (Lucasfilm Games, 1988/1989). All new custom dialogue & situation. Pretty funny stuff. Dialogue is identical in both versions. Original: Enhanced: Download demos: https://archive.org/details/ManiacMansionDemo

Space Quest 1 VGA non-interactive demo

A rolling demo for Space Quest I: Roger Wilco in the Sarien Encounter (Sierra On-Line, 1991). Get it here: https://archive.org/details/SpaceQuestTheSarienEncounterDemo

Hidden Games

Today I take a look at a few secret games hidden inside other games. These include: an additional campaign in a classic RTS, a real time two player artillery game in a shmup, two text adventures in a space trading sim, and Doom WADs in an adventure game. More games inside old familiar classics? Count […]

DOS Nostalgia Podcast #24: Leisure Suit Larry

A fellow DOS enthusiast Mat Bradley-Tschirgi returns to talk about Al Lowe’s Leisure Suit Larry games in both nostalgic and objective ways. Quality of some puzzles and jokes is questioned, and lots of fun memories are recalled. KEN SENT US Download MP3: http://www.dosnostalgia.com/podcast/dosnostalgia_ep24.mp3 Follow Mat on Twitter: https://twitter.com/MatWBT

Space Quest 5 non-interactive demo

A non-interactive demo of Space Quest V: The Next Mutation. Interesting because of a few unique resources and its use of Dynamix’s in-house adventure tools instead of Sierra’s engine that the final game uses. Download the demo here: http://scummvm.org/demos/

Lost in Time non-interactive demo

Here’s a cool little non-interactive demo of Coktel Vision’s Lost in Time (published by Sierra On-Line in the US). The demo features a neat AdLib tune by Charles Callet that isn’t found in the full game. You can download this and other Coktel Vision demos here: http://scummvm.org/demos/

Gobliins 2 – Let’s Play (Part 5 – THE END)

Our friends’ journey comes to an end. Enjoy the last two levels of Gobliins 2: The Prince Buffoon!

Gobliins 2 – Let’s Play (Part 4)

The recently freed Prince Buffoon has thrown a tantrum and refused to cooperate. As a result our heroes need to get him off a tree first and then rescue him from his own mushroom-enduced nightmare immediately after, only to see him being carried away by a bird. See me struggle with a few repetitive sequences.

LOOM™ EGA vs VGA

A long overdue video about differences between versions of LucasFilm Games’ classic LOOM. I explain why I’m not really fond of the VGA CD-ROM update of the game. I also briefly touch on the FM Towns version. Long story short: play the EGA one. (P.S. You can still ask me about LOOM) My original review […]

Gobliins 2 – Let’s Play (Part 3)

Adventure continues! I’d free Prince Buffoon much faster if I didn’t get stuck on two super annoying levels of this wonderful game. I complain a lot. Sorry.

Gobliins 2 – Let’s Play (Part 2)

Our adventure continues! Sit down and listen to me talk nonsense while two brave goblins make their way through the castle and an undersea world. I complain about the sunken ship level a bunch.